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intro-obs​

source

Types​


intro-flamer​

intro-flamer: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
up-dir: vector
average-dir: vector
id: int32
path-u: float
path-du: float
z-rot: float
flit-prev-offset: vector
flit-next-offset: vector
flit-factor: float
flit-timer: uint64
flit-interval: uint64
Methods​
idle: unknown
die: unknown
intro-flamer-method-22(obj: intro-flamer) => path-controlsource

metalhead-spawner​

metalhead-spawner: processsource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
path-tbl: path-control
init-pos: vector
average-dir: vector
Methods​
idle: unknown
active: unknown
die: unknown

vil-windmill-sail​

vil-windmill-sail: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
Methods​
idle: unknown

Functions​


intro-flamer-init-by-other​

intro-flamer-init-by-other(arg0: int, arg1: path-control, arg2: vector) => nonesource

intro-ocean​

source

Variables​


*ocean-colors-village1*​

*ocean-colors-village1*: ocean-colorssource

*ocean-map-village1*​

*ocean-map-village1*: ocean-mapsource

*ocean-mid-indices-village1*​

*ocean-mid-indices-village1*: ocean-mid-indicessource

*ocean-mid-masks-village1*​

*ocean-mid-masks-village1*: ocean-mid-maskssource

*ocean-near-indices-village1*​

*ocean-near-indices-village1*: ocean-near-indicessource

*ocean-spheres-village1*​

*ocean-spheres-village1*: ocean-spheressource

*ocean-trans-indices-village1*​

*ocean-trans-indices-village1*: ocean-trans-indicessource

intro-scenes​

source

Functions​


check-drop-level-bigdoor-open-pops​

check-drop-level-bigdoor-open-pops(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: matrix) => nonesource

check-split-level-intro-vortex-pop-userdata​

check-split-level-intro-vortex-pop-userdata(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: matrix) => nonesource

Variables​


*jak-highres-dst-lightning-joints*​

*jak-highres-dst-lightning-joints*: arraysource

*jak-highres-src-lightning-joints*​

*jak-highres-src-lightning-joints*: arraysource

vortex-data​

source

Types​


vortex-vert-array​

vortex-vert-array: structuresource
Fields​
data: vortex-vertex

vortex-vertex​

vortex-vertex: structuresource
Fields​
pos: vector
stq: vector

vortex-work​

vortex-work: basicsource
Fields​
type: type
giftag: dma-gif
off-s-0: uint16
off-t-0: uint16
off-s-1: uint16
off-t-1: uint16
off-s-2: uint16
off-t-2: uint16
off-s-3: uint16
off-t-3: uint16

Functions​


init-vortex-polys​

init-vortex-polys() => nonesource

Variables​


*vortex-poly*​

*vortex-poly*: inline-arraysource

*vortex-tvals*​

*vortex-tvals*: pointersource

*vortex-vert-array*​

*vortex-vert-array*: vortex-vert-arraysource

*vortex-work*​

*vortex-work*: vortex-worksource

vortex​

source

Functions​


draw-vortex​

draw-vortex() => nonesource

update-vortex-data​

update-vortex-data(arg0: float) => nonesource