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target-indax​

source

Types​


indax-info​

indax-info: basicsource
Fields​
type: type
indax-start-time: time-frame
indax-time: time-frame
art-group-backup: art-group

Functions​


target-indax-dangerous-event-handler​

target-indax-dangerous-event-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource

target-indax-exit​

target-indax-exit() => nonesource

target-indax-handler​

target-indax-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource

target-indax-hit-setup-anim​

target-indax-hit-setup-anim(arg0: attack-info) => nonesource

target-indax-init​

target-indax-init() => nonesource

target-indax-jump-event-handler​

target-indax-jump-event-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource

target-indax-post​

target-indax-post() => nonesource

target-indax-real-post​

target-indax-real-post() => nonesource

tomb-boulder​

source

Types​


spider-eyes​

spider-eyes: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
node-index: uint32
Methods​
idle: unknown
spider-eyes-method-21(obj: spider-eyes) => nonesource

tomb-boulder​

tomb-boulder: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
art-name: string
anim: spool-anim
loop-id: uint32
spider: pointer
explode: pointer
stick: basic
wing-door: pointer
stop: pointer
pillar: pointer
mode: uint32
sub-mode: uint32
gui-id: sound-id
target-pause: symbol
current-pause: symbol
previous-y-vel: float
previous-y: float
target-speed: float
current-speed: float
distance: meters
distance-target: meters
distance-offset: float
speed-time: time-frame
trans: vector
dir: vector
distance-adjust: array
Methods​
chase: unknown
idle: unknown

tomb-boulder-pillar​

tomb-boulder-pillar: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
prefix: string
Methods​
idle: unknown

tomb-boulder-stop​

tomb-boulder-stop: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
prefix: string
Methods​
idle: unknown

tomb-spider​

tomb-spider: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
Methods​
idle: unknown

Functions​


spider-eyes-init-by-other​

spider-eyes-init-by-other(arg0: entity-actor, arg1: object, arg2: uint) => nonesource

tomb-boulder-pillar-init​

tomb-boulder-pillar-init(arg0: string) => nonesource

tomb-boulder-stop-init​

tomb-boulder-stop-init(arg0: string) => nonesource

tomb-spider-init​

tomb-spider-init() => nonesource