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palboss-scenes​

source

Functions​


attach-squid-break-movie-part​

attach-squid-break-movie-part() => nonesource

attach-squid-movie-part​

attach-squid-movie-part() => nonesource

func-squid-damaged-sparks-awake​

func-squid-damaged-sparks-awake(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: matrix) => nonesource

palboss-texture​

source

Functions​


set-shield-color!​

set-shield-color!(arg0: vector) => vectorsource

set-shield-flash!​

set-shield-flash!(arg0: vector) => vectorsource

Variables​


*shield-texture-anim-array*​

*shield-texture-anim-array*: texture-anim-arraysource

palroof-obs​

source

Types​


pal-lowrez-throne​

pal-lowrez-throne: med-res-levelsource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
level-name: basic
part-mode: basic
index: int32

pal-prong​

pal-prong: process-drawablesource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
Methods​
idle: unknown
break-it: unknown
broken: unknown

Functions​


pal-prong-small-collision​

pal-prong-small-collision() => nonesource

Variables​


*pal-prong-exploder-params*​

*pal-prong-exploder-params*: joint-exploder-static-paramssource

palroof-part​

source

Types​


palroof-part​

palroof-part: part-spawnersource
Fields​
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
part: sparticle-launch-control
sound: ambient-sound
mode: pointer
enable: symbol
radius: meters
world-sphere: sphere

Functions​


check-drop-level-palroof-drop-userdata​

check-drop-level-palroof-drop-userdata(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: matrix) => nonesource

TODO

palroof-activate​

palroof-activate() => nonesource

Sets palshaft.bigmap-id to 20 and math-camera.f to 10,000 meters

palroof-deactivate​

palroof-deactivate() => nonesource

Sets palshaft.bigmap-id to 11 and math-camera.f to 20,000 meters